Sony could take such an important step and acquire Square Enix, as recently explained by the founder of Eidos Montreal Stephane D'Astous, although there are currently no certainties in this sense.
Last May, the man began receiving emails and phone calls from former employees, referring to the shocking news that Square Enix had sold Crystal Dynamics, Eidos Montreal and Square Enix Montreal, plus all the IPs the studio trio collectively owned, to Embracer Group, for the staggering $ 300 million.
The founder of Eidos Montreal was not surprised by what had happened, rather stating that the roots of the possible disappearance of Square Enix were evident even before he left the company in 2013.
I left because the headquarters were missing things. Eidos has a great tradition of development teams, but these teams don't have too much knowledge on how to sell their games. This has been clear for some time.
You could watch all the great games made by Eidos, and aside from Tomb Raider back then, that was a completely different era. We have reached good numbers, don't get me wrong, but I always thought that the way of selling the games used by Eidos was too traditional and conventional. That it wasn't innovative. And the quality of the games was always being sold off.
I was hoping, when Square Enix bought Eidos in 2009, that this would change things.
D'Astous was also present when Square Enix and sister studio Crystal Dynamics have signed a multi-project deal with Marvel, which led to the creation of Marvel's Avengers and Marvel's Guardians of the Galaxy, titles released last year which, after the opinions in some lukewarm cases from critics, have disappointed initial expectations. The problems of Square Enix, which seem to have spread also behind the scenes and among the workers, could therefore be the fuse that will lead to a possible acquisition by Sony, certainly interested, of the development studio.